

In the ‘Pimp It’ app on your computer, you can see the breakdown of your popularity. To attract ‘Tourists’ and ‘Locals’ into your shop you need to raise your ‘Popularity’ to the group with ‘Decorations’ and shop upgrades. Tourists will respond favorably to JOINTS containing at least 7% THC (not the ones you buy from ‘Slim’), ‘Locals’ will need a BLUNT containing at least 11% THC or better. Likewise, the listed retail price on a 'Package' is only achievable by using a Weed Strain containing at least the same amount of THC that is listed on the Package in the Dope Market. THC level is also now factored into the rolled products quality. When rolling a Doobie/Joint/Blunt, the quality will be reduced if you spill too much weed on the table. For fastest progression, only stock the most expensive Merch items available (Bong/Grinder) as well as the highest lvl Packaged Product. Starting at lvl 8 you can buy a ‘Ghetto Shelf’ and start selling merch. If you are left with only 1 gram of a strain, you can get rid of it by rolling it into a Doobie or by smoking it in a 'Dumpster Bong'. If you have even 1 gram of a strain, customers will request it.

If you only have one strain, customers will only ask for that strain. The higher this value is, the more likely the customer is to buy Merch from your shelves.Īddiction (Smiley Face) affects how many grams a customer will buy. Loyalty (Green Arrow) goes up each time you make a deal with a customer. Respect (Thumbs Up) affects how many grams a customer will buy and the likelihood a customer will buy Merch from your displays. You use Q and E to adjust the price when selling outside of your store. It will still succeed frequently, and you’ll be receiving a huge profit boost. When giving out freebies, if the customer is willing to buy, raise the price to the max regardless of % chance. To speed this up, you can buy them for 12$ a piece from ‘Slim’ from the Tutorial (out of your shop to the right) Hand out Doobies to Burnouts early game to raise their Respect and Addiction level and to lure them into your shop. Both can be ignored though, as you’ll lose more money treating/preventing these afflictions than you would by just letting them grow and harvesting when complete. Mites reduce quantity in the same manner. Mold reduces the quality of a plant the longer it is growing while infected. You can quickly dispose of broken pots by interacting with the grow setup which they are on and hitting X for Advanced Options then C to Remove Broken Pots. To maximize profits, always grow the most recent strain you have unlocked.

Late game, the highest lvl Grow Boost will save you money by reducing durability loss on Pots and Components. Don't buy grow boost etc early game, just buy more buckets and increase grow speed that way.
